10 research outputs found

    Eiha?!?: XML per l'organizzazione di URL con distribuzione multimodale

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    La crescita esponenziale di risorse presenti in rete ed il largo sviluppo di strumenti per l'accesso multimodale ad internet fanno sorgere nuovi problemi di gestione dell'informazione quali la ricerca di contenuti e la formattazione dei contenitori. In questo contesto ed all'interno del progetto europeo Vision abbiamo costruito un manuale telematico interattivo della cultura e del territorio della Sardegna. Questa raccolta di dati e stata progettata anche come piattaforma di sperimentazione di nuove tecnologie quali l'XML e le sue applicazioni. Il risultato ottenuto e un servizio multimodale, denominato Eiha?!?, fruibile attraverso PC, cellulari e PDA

    Technical Research Priorities for Big Data

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    To drive innovation and competitiveness, organisations need to foster the development and broad adoption of data technologies, value-adding use cases and sustainable business models. Enabling an effective data ecosystem requires overcoming several technical challenges associated with the cost and complexity of management, processing, analysis and utilisation of data. This chapter details a community-driven initiative to identify and characterise the key technical research priorities for research and development in data technologies. The chapter examines the systemic and structured methodology used to gather inputs from over 200 stakeholder organisations. The result of the process identified five key technical research priorities in the areas of data management, data processing, data analytics, data visualisation and user interactions, and data protection, together with 28 sub-level challenges. The process also highlighted the important role of data standardisation, data engineering and DevOps for Big Data

    MADSig: Enhancing digital signature to capture secure document processing requirements

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    From key-based to content-based routing (system interconnection and video streaming applications)

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    Le routage par clé et par contenu sont des systèmes de routage ou la destination d'un message suit un parcours entre les nœuds du réseau qui dépend seulement du contenu du message même. On peut les trouver utilisés soit dans des systèmes pair-à-pair connus comme Réseaux Overlay Structurés (Structured Overlay Networks, SON), soit dans les architecture internet de nouvelle génération, les Réseaux Centrés sur les Contenus (Content-Centric Networks, CCN). Le but de cette thèse est double. D'un côté, on explore le sujet de l'interconnexion et de la coopération des réseaux d'overlay, et on propose une architecture capable de permettre à plusieurs réseaux d'overlay hétérogènes, avec différentes topologies et différents mécanismes de routage, d'interagir, grâce à une infrastructure basée sur des nœuds passerelles. On montre, par des moyennes de simulation et déploiement dans un réseaux réel, que la solution est scalable et permet un routage quasi-exhaustif avec un nombre relativement bas des nœuds passerelle bien connectés. De plus, on présente deux exemples d'applications qui pourront bénéficier de cette architecture. Dans une deuxième partie, on rentre plutôt dans les possibilités offertes par le routage basé sur les contenus hors sa "zone de confort": d'abord, on analyse les améliorations qu'un réseau d'overlay structuré peut porter à un système de diffusion vidéo pair-à-pair, en termes de qualité du vidéo et de perte des paquets pendant la transmission. Après, on examine un système entièrement centré sur le routage basé sur les contenus, en développant une solution de diffusion vidéo en temps réel dans un réseau CCN.Key-based and content-based routing are a class of routing techniques where the destination and routing path for a message depends solely on the content of the message itself. This kind of routing has been implemented in certain peer-to-peer systems, known as Structured Overlay Networks (SON), or in the Next Generation Internet architectures, under the name of Content-Centric Networks (CCN). The scope of this thesis is twofold: on the one side, we explore the topic of the interconnection and cooperation of different structured overlays, and propose architecture capable of allowing several heterogeneous overlay networks, with different topologies and different routing schemes, to interact, thanks to a lightweight infrastructure consisting of co-located nodes. Through the use of simulations and real-world deployment, we show how this solution is scalable and how it facilitates quasi-exhaustive routing, with even a relatively low number of well-connected co-located nodes. To address the problem of scaling network design to millions of nodes, we propose a mathematical model capable of deriving basic performance figures for an interconnected system. Furthermore, we present two application examples that could greatly benefit from such architecture. On the other side, we investigate a little further into the capabilities of content-based routing outside of its "comfort zone": first, we analyze the improvement that a SON could bring to a peer-to-peer real-time video streaming system (P2P-TV), in terms of chunk loss and Quality of Experience. Then, we move the approach to a fully content-based domain, implementing the P2P-TV solution on top of Content-Centric Networks.NICE-Bibliotheque electronique (060889901) / SudocSudocFranceF

    Bottom-up integration of ontologies in a database context

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    We describe a pragmatic approach to the creation of local ontologies for databases which must be integrated into multi-agent systems. Our approach avoids the introduction of an extra language, solely for modelling the required ontological information, by showing how to extend the expressiveness of a typical OODBMS data de nition language. In this paper, we outline the principle behind our approach, and describe the implementation of a prototype system, which has demonstrated its feasibility

    EIHA?!?

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